#pragma once
#include "Man.h"
#include "AI.h"
#include "Chess.h"

class ChessGame
{
public:
    // 构造函数
    ChessGame(Man *man, AI *ai, Chess *chess);

    // 游戏开始
    void play();

private:
    // 添加数据成员
    Man *man;
    AI *ai;
    Chess *chess;
};
